My Fleet:
Commodore's Flagship
1x Valley (Airship) - Aer. Large
3x Freedom MkII (Escort Robot) - Aer. Small
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2x Lee (Scoutship) - Aer. Medium
2x Lee (Scoutship) - Aer. Medium
3x Augusta (Frigate) - Nav. Small
3x Augusta (Frigate) - Nav. Small
Craig's Fleet:
Commodore's Flagship
1x Raijin (Command Gyro) - Aer. Large
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2x Inari (Scout Gyro) - Aer. Medium
2x Inari (Scout Gyro) - Aer. Medium
2x Nakatsu (Light Cruiser) - Nav. Medium
3x Tetsubo (Small Flyer) - Aer. Small
3x Zarigani Mechanical Squid (Small Naval Robot) - Nav. Small
The Setup - Craig moves his 3 Tetsubo fliers forward but is out of range. |
After a few more moves my Lee class scout ships fire a rocket salvo and blast 2 of his Tetsubo fliers out of the sky. |
In Return 3 of my Augusta class frigate's are sunk and one damaged. One of the Mk2 Freedom's has also taken a hit. Meanwhile i damaged one of his Zarigani Mechanical Squid's and a Inari Scout Gyro. |
The empire's Flagship with its massive gun battery flanked by 2 Nakatsu Light Cruiser's |
The 2 capitol ships broadside each other doing some damage to each other but nothing the can't handle. |
Well I didn't find it to hard to pick up so that was good which meant for not too many holdups. the only thing that slowed me down was checking the stats for ships weapons and movement. I thoroughly enjoyed the game I'm glad i decided to take this up as Ive always like Ariel and naval games. Now just need to find some people in Lower Hutt to play this with.
Nice one John, great looking models!
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