Monday, 27 October 2014

Dystopian wars at the Masterton Marauders

I played my first full game of Dystopian wars on Sunday at the local club in Masterton with a gentleman by the name of Craig i used my FSA (Federated states of America) and Craig used the Empire of the Blazing sun (Japan). We played 750pts as I'm still new to this I wasn't quite equipped to field a full 750pts list so Craig lent me some of the FSA's Freedom Mk2's which are flying robots these would be attached to my commander's Valley airship which is the company command. The company commander always goes in the biggest Unit In your battle group. Each Battle group must have at least 1 large, 1 medium and 1 small component to it.

My Fleet:
Commodore's Flagship
1x Valley (Airship) - Aer. Large
3x Freedom MkII (Escort Robot) - Aer. Small
----------------------------------
2x Lee (Scoutship) - Aer. Medium
2x Lee (Scoutship) - Aer. Medium
3x Augusta (Frigate) - Nav. Small
3x Augusta (Frigate) - Nav. Small


Craig's Fleet:
Commodore's Flagship
1x Raijin (Command Gyro) - Aer. Large
----------------------------------
2x Inari (Scout Gyro) - Aer. Medium
2x Inari (Scout Gyro) - Aer. Medium
2x Nakatsu (Light Cruiser) - Nav. Medium
3x Tetsubo (Small Flyer) - Aer. Small
3x Zarigani Mechanical Squid (Small Naval Robot) - Nav. Small


The Setup - Craig moves his 3 Tetsubo fliers forward but is out of range.

After a few more moves my Lee class scout ships fire a rocket salvo and blast 2 of his Tetsubo fliers out of the sky.


In Return 3 of my Augusta class frigate's are sunk and one damaged. One of the Mk2 Freedom's has also taken a hit. Meanwhile i damaged one of his Zarigani Mechanical Squid's and a Inari Scout Gyro.

The empire's Flagship with its massive gun battery flanked by 2 Nakatsu Light Cruiser's

My fighters move in and kill off this dive bombers my 2 Lee scout ship's open their bomb bay doors and heavily damage Craig's cruiser. But i don't go unpunished as his guns open up on me and take me to within 1 HP of dieing on one of my Lee's.

By now very few ships are undamaged one Lee has a raging inferno on board. One has damaged weapons other ships have had HP damage and some crew killed (which affects boarding actions). At this point I have lost 5 frigate's, 1 Lee, 2 Freedom Mk2's. Craig had lost 1 Inari Scout Gyro, 1 squadron of dive bombers and all 3 Tetsubo Small Flyer's.

The 2 capitol ships broadside each other doing some damage to each other but nothing the can't handle.



The game ended with a few more losses on each side but Craig winning but getting the objective on his secret objective card i was only a few models away from getting mine. So not too bad for a first game.



Well I didn't find it to hard to pick up so that was good which meant for not too many holdups. the only thing that slowed me down was checking the stats for ships weapons and movement. I thoroughly enjoyed the game I'm glad i decided to take this up as Ive always like Ariel and naval games. Now just need to find some people in Lower Hutt to play this with.

1 comment: