Thursday, 1 February 2018

Valleycon 2018 day 2

Day tow kicked off at 930 am already very warm and with 2 games to play

Game 3 was vs Paul Goldstone he was using the army he ran last year a German reserves (old men on bicycles) army backed up by a Tiger 1. last year the tiger walked all over me this time I was determined for it to be different.

As order dice were drawn for deployment luckily I got the last dice so my Sherman could avoid the tiger and cause havoc on the left flank.

The rest of the army kept the Tiger 1 busy the half track was first to die. My AT gun put round after round into it doing no more then just pinning it.

My Vet squad of infantry WITHOUT any antitank equipment at all pass the tank terror test to assault. They scored 4 hits so I needed a 6 followed by a second 6 and for Paul to fail a morale check. Well we were both stunned by what had happened. Right before the assault my exact words were oh what the hell ill assault.

Although the tiger was dead Paul's mortar killed off my Vet infantry in revenge and there were still panzerfausts lurking around.

The game ended with Paul conceding as he had very little left and I had 3 of the 4 objectives secured.

As usual with Paul a good game was had very laid back and relaxed.

Game 4 was vs Reg Newell. I hadn't played him before its good to meet a new face at the table. He was running British infantry backed by a Churchill VII.

Most of our forces where at this side of the table.

The Churchill, mortar and forward artillery observer wait for a Juicy target to present itself.

My men advanced under fire from sniper, MG and mortar fire but pressed on.

On the left flank my sniper, hafltrack and vet infantry squad advanced vs one of Reg's vet infantry squads dispatching it very quickly. Then these 3 were able to move off the table for 9pts. 3pts for each squad moved off table.

Meanwhile my men hold their ground killing off his observer. And my Sherman finally managed to kill something.
The Churchill was dead even though I had an immobilized tank with a jammed turret I still got it.
The game ended on turn 6 with me winning with 13pts to Reg's 3pts. Getting squads off the table is defiantly worth it in this mission. Reg was good to play agents for a relaxed quite game no stress.


I was surprised to get best painted army something I had never accomplished at all before so was happy with that. I won an IS2 which will go well with my soon to be started soviets and a $10 mighty ape voucher.

I was also browsing all of Scott Bowman's fine wares of his Paraparaumu Beach Pharmacy Hobby corner which he had set up for the weekend at the hall. So got myself a M26 Pershing heavy tank for my Yanks so they have a bit more punch. I managed to sell quite a bit on the bring and buy table as well so a good weekend all round.





Wednesday, 31 January 2018

Valleycon 2018 Day one

Valleycon 2018 has come and gone for another year and once again was a great event. I was playing Bolt action this year using my US forces the points limit was 1000pts. Three of my four opponents were new to me this year 2 of which came down from Napier. Here is what I ran.


Game 1 was vs Ethan Phillips he was one of the two Napier boys he also has a blog make sure to visit www.facebook.com/anempirefallen . He was running Japanese I had never fought this nation before and boy was I in for a shock.


Two suicidal Jap AT bombs the Sherman and At gun made quick work of them.

His army didn't look that big but when you have to kill them to the last man they just keep coming.

This Squad was the first to die. Taking a lot of fire just wore them down.

I kept my half track and vet infantry squad in reserve but they didn't turn up till turn 4. By then he was right on top of them when they came on.


My M4 Sherman was the last man standing and survived the game no matter what Ethan threw at it.
Ethan was a great opponent and got a well deserved win 9pts to 6pts.


Game 2 was vs Chris Stewart he was the second guy from Napier he was running British with a AVRE Churchill heavy tank. So buildings were a no go zone with that around.

My Vet infantry and Sherman went up one flank and everything else stayed central.

My sniper and At gun meet resistance at the hedge.

On the right side my .50cal and .30cal do their best to hold back the infantry advancing through the bushes until help can arrive.

My flanking maneuver on the right had gone well. AT gun and squad of infantry dispatched with.

The next turn though my flank march came to a grinding halt. I fired first but missed Chris didn't make the same mistake.

With my last AT asset gone the Churchill had free reign on the table but luckily the game ended before too much was killed.
Second game second good opponent. Good win Chris 6pts to 4pts.

Even though I had lost my first two games I quite enjoyed playing them vs so new opponents. But it was time to get out of the heat in that hall not helped but one of the event organizers turning on the heating thinking the controls were for air conditioning. Oh well home for the evening.


Wednesday, 24 January 2018

Trenchworx T-35 Land Battleship

My T-35 Land battleship from Trenchworx finally arrived in the post today and I must say im impressed with the detail on the model and the size of it. The tank came with all the parts neatly bubble wrapped each in their own bubble wrap bag. On the Plastic resin used for the hull and turrets there was very little in the way of mold lines and no imperfections like bubbling or warping I can see. The two 45mm gun turrets the main turret came with magnets to hold them on. There were two variants of 76mm gun for the T-35 main turret so there is magnets for that as well so the barrels are interchangeable. All the add on bits like hatches. gun barrels, exhausts and other bits were the white metal you get in most resin kits like Flames of War.

All the parts laid out


This tank had 11 crew 2 in each 45mm turret 1 in each MG turret, 3 in the main turret a driver and radio operator


Its almost twice as long as a Sherman but despite its size & class as a heavy tank in Bolt Action its classed as a medium tank.

Front on its a bit higher then a Sherman but im guessing King tigers and the like will be just as tall.

Well I must Say well done Trenchworx on a great model 5 out of 5.
Make sure to visit them at  https://trenchworx.com/

Monday, 8 January 2018

28mm WW2 Terrain

Ive been busy working away on more terrain for Bolt action hoping to get it all done in time for Valleycon later this month. Mostly railway lines and rail cars with a loco. But have done some buildings A V2 launch pad and fencing.

The train brand had Fenfa on the side the set I got had the tracks. train and tender, 2x container cars which are now flat deck cars, 2x passenger cars which went into making the rail gun, and 2x modern oil tankers so they became box cars. Track was unbased.

Still a work in progress but my take on the german railgun. The 280mm K5(E) Leopold. still lots to do on that.

The V2 rocket was a Pegasus Hobbies model 1/48 scale but it looks close enough.

Corrugated card, Plasticard and cardboard strips is all you see here. line in the card just cut in but not too deep.

There is enough track to do much more of a rail yard plus I have much more houses to put on.

Match sticks, skewers, and U shaped weed matting pegs used for my two towers.

Just plasticard base and high density foam for the tow bunkers.

Factory building with removable roof and the inner first floor. just a wooden base and plasticard.

The fence is wire mesh with wooden base and skewers that had a wide end so cut part of the end off for the barbed wire along the top. Which was just 2 wires twisted together.

Once all this is finished ill get back into my 6mm Napoleonic Prussians. And then down the line get started on my Russians for Bolt action. I hope to have my 28mm T-35 Land Battleship soon coming from Trenchworx in America, That was my Christmas Present. I hope it cools down a bit so I can get back into painting soon as its so warm the paint dries on the brush before you can use it.



Thursday, 7 December 2017

Remember December Bolt action event

Its been a very long time between posts. I haven't been playing much in the way of war gaming or events since the arrival of V4 Flames of War. I'm just not keen on the new version of the rules at all but that's a rant for another time.

Remember December is a small event run each year at the Upper Hutt war gaming club in memory of Nick Garden who pasted away not to many years ago. This year it is 500pts Bolt action recon style forces. Rules were no free units, vehicles, arty/AT guns, arty or air OP or higher command units. So just infantry,  machine guns and snipers.

This is what I went with.









U.S. Reinforced Platoon

Order Dice: 7


Platoon #1

Officer
Second Lieutenant  (page: 22)
Regular
50
Qty   
Weapons
Range
Shots
Penetration
Special Rules
1   
Second Lieutenant




   
 with Pistol
6"
1
n/a
Assault
   
 with Submachine gun
12"
2
n/a
Assault
   
 with M1 carbine (rifle)
24"
1
n/a


Infantry Squads
Regular Infantry squad (Late)  (page: 23)
Regular
103
Qty   
Weapons
Range
Shots
Penetration
Special Rules
1   
NCO with Submachine gun
12"
2
n/a
Assault
6   
Infantry with Rifle
24"
1
n/a

2   
Infantry with BAR M1918A2 Automatic rifle
30"
2
n/a

Regular Infantry squad (Late)  (page: 23)
Regular
103
Qty   
Weapons
Range
Shots
Penetration
Special Rules
1   
NCO with Submachine gun
12"
2
n/a
Assault
6   
Infantry with Rifle
24"
1
n/a

2   
Infantry with BAR M1918A2 Automatic rifle
30"
2
n/a


Infantry
Regular Glider squad  (page: 24)
Regular
89
Qty   
Weapons
Range
Shots
Penetration
Special Rules
1   
NCO with Submachine gun
12"
2
n/a
Assault
2   
Infantry with Submachine gun
12"
2
n/a
Assault
5   
Infantry with Rifle
24"
1
n/a


Machine Gun
Medium Machine Gun team  (page: 26)
Regular
50
Qty   
Weapons
Range
Shots
Penetration
Special Rules
1   
Medium Machine gun team
36"
5
n/a
Team (3 men), Fixed
Medium Machine Gun team  (page: 26)
Regular
50
Qty   
Weapons
Range
Shots
Penetration
Special Rules
1   
Medium Machine gun team
36"
5
n/a
Team (3 men), Fixed

Sniper
Sniper team  (page: 28)
Regular
52
Qty   
Weapons
Range
Shots
Penetration
Special Rules
1   
Sniper team
36"
1
n/a
Team (2 men), Sniper (Sniper with rifle & pistol- Spotter with pistol)
   
with Pistol
6"
1
n/a
Assault

Platoon Points:
497


My Force giving me 7 order dice

My Sniper and General George Patton. He is just a standard HQ figure for this weekend. Sorry about the demotion.

Squads 1 and 2 with rifles, BAR and SMG's.

Squad 3 with SMG's and 2x .30cal MMG.

Should be good to play in an event again haven't done anything since Valleycon in January other then the odd game at home.