Monday, 8 January 2018

28mm WW2 Terrain

Ive been busy working away on more terrain for Bolt action hoping to get it all done in time for Valleycon later this month. Mostly railway lines and rail cars with a loco. But have done some buildings A V2 launch pad and fencing.

The train brand had Fenfa on the side the set I got had the tracks. train and tender, 2x container cars which are now flat deck cars, 2x passenger cars which went into making the rail gun, and 2x modern oil tankers so they became box cars. Track was unbased.

Still a work in progress but my take on the german railgun. The 280mm K5(E) Leopold. still lots to do on that.

The V2 rocket was a Pegasus Hobbies model 1/48 scale but it looks close enough.

Corrugated card, Plasticard and cardboard strips is all you see here. line in the card just cut in but not too deep.

There is enough track to do much more of a rail yard plus I have much more houses to put on.

Match sticks, skewers, and U shaped weed matting pegs used for my two towers.

Just plasticard base and high density foam for the tow bunkers.

Factory building with removable roof and the inner first floor. just a wooden base and plasticard.

The fence is wire mesh with wooden base and skewers that had a wide end so cut part of the end off for the barbed wire along the top. Which was just 2 wires twisted together.

Once all this is finished ill get back into my 6mm Napoleonic Prussians. And then down the line get started on my Russians for Bolt action. I hope to have my 28mm T-35 Land Battleship soon coming from Trenchworx in America, That was my Christmas Present. I hope it cools down a bit so I can get back into painting soon as its so warm the paint dries on the brush before you can use it.



Thursday, 7 December 2017

Remember December Bolt action event

Its been a very long time between posts. I haven't been playing much in the way of war gaming or events since the arrival of V4 Flames of War. I'm just not keen on the new version of the rules at all but that's a rant for another time.

Remember December is a small event run each year at the Upper Hutt war gaming club in memory of Nick Garden who pasted away not to many years ago. This year it is 500pts Bolt action recon style forces. Rules were no free units, vehicles, arty/AT guns, arty or air OP or higher command units. So just infantry,  machine guns and snipers.

This is what I went with.









U.S. Reinforced Platoon

Order Dice: 7


Platoon #1

Officer
Second Lieutenant  (page: 22)
Regular
50
Qty   
Weapons
Range
Shots
Penetration
Special Rules
1   
Second Lieutenant




   
 with Pistol
6"
1
n/a
Assault
   
 with Submachine gun
12"
2
n/a
Assault
   
 with M1 carbine (rifle)
24"
1
n/a


Infantry Squads
Regular Infantry squad (Late)  (page: 23)
Regular
103
Qty   
Weapons
Range
Shots
Penetration
Special Rules
1   
NCO with Submachine gun
12"
2
n/a
Assault
6   
Infantry with Rifle
24"
1
n/a

2   
Infantry with BAR M1918A2 Automatic rifle
30"
2
n/a

Regular Infantry squad (Late)  (page: 23)
Regular
103
Qty   
Weapons
Range
Shots
Penetration
Special Rules
1   
NCO with Submachine gun
12"
2
n/a
Assault
6   
Infantry with Rifle
24"
1
n/a

2   
Infantry with BAR M1918A2 Automatic rifle
30"
2
n/a


Infantry
Regular Glider squad  (page: 24)
Regular
89
Qty   
Weapons
Range
Shots
Penetration
Special Rules
1   
NCO with Submachine gun
12"
2
n/a
Assault
2   
Infantry with Submachine gun
12"
2
n/a
Assault
5   
Infantry with Rifle
24"
1
n/a


Machine Gun
Medium Machine Gun team  (page: 26)
Regular
50
Qty   
Weapons
Range
Shots
Penetration
Special Rules
1   
Medium Machine gun team
36"
5
n/a
Team (3 men), Fixed
Medium Machine Gun team  (page: 26)
Regular
50
Qty   
Weapons
Range
Shots
Penetration
Special Rules
1   
Medium Machine gun team
36"
5
n/a
Team (3 men), Fixed

Sniper
Sniper team  (page: 28)
Regular
52
Qty   
Weapons
Range
Shots
Penetration
Special Rules
1   
Sniper team
36"
1
n/a
Team (2 men), Sniper (Sniper with rifle & pistol- Spotter with pistol)
   
with Pistol
6"
1
n/a
Assault

Platoon Points:
497


My Force giving me 7 order dice

My Sniper and General George Patton. He is just a standard HQ figure for this weekend. Sorry about the demotion.

Squads 1 and 2 with rifles, BAR and SMG's.

Squad 3 with SMG's and 2x .30cal MMG.

Should be good to play in an event again haven't done anything since Valleycon in January other then the odd game at home.



Wednesday, 1 February 2017

Valleycon 2017 Bolt action Day 2

Day two had another two games ahead for me. The first game of day was vs Paul Goldstone and Toby sorry I didn't get you last name. Toby was learning to play the game so Paul was helping him through the rules and regs. They were both running a Luftwaffe field division supported by a Tiger 1 which would be a problem as I would find out. The lack of decent antitank and the tiger fear rule really played a big part in this game.

My .30cal and bazooka over watch the right flank. Only a sniper would provide any opposition here.

My 57mm AT gun fires shot after shot at the Tiger trying to pin it to no avail

As Paul and Toby's forces advance there was nothing I could do but watch my forces melt away.
At the end of that game I had managed to lose 8 order dice to their 1. Plus they got two units into my deployment zone giving them 6 more points. so it was a 14pts to 1pt loss for me. But i did learn a lot in this game.

Game 4 was vs Allister Mundell. I have played Allister a few times before in Flames of war and have always had a good game with him. He was running a Russian horde of infantry with some war dogs and a Katyusha rocket truck and the mission was No mans land.

My AT gun and .30cal MMG kept the main road in the center of the table clear. Al's armored car was quick to recce away.

The Katyusha fired to devastating effect. then we realized that one of Allister's units was too close for the shot to be legal. I got off very lightly there could of been 16 men dead.

My 57mm AT gun finally got the Armored car and late the jeep that followed.

My M3 half track and a squad of men mop up a few small squads of men and take out the Katyusha with some well placed .50cal shots.
The final game of the weekend ended in a win for me 6pts to 2pts I felt I learned a lot over the four games. Snipers are well worth using, I need a better AT option, learn to use the down and ambush option more instead of all out attack all the time. And with that it was time to pack up the hall and gather for the prize giving which all the comps did together Bolt action, Flames of war, Lord of the rings, Age of Sigmar, Warhammer 40k, Hordes/War machine, and Infinity. I was awarded Best sport for the Bolt action comp which i was quite happy about but never expected as I always try to be a great opponent in all my games I play. And also got a voucher to spend at Paraparaumu beach Pharmacy which is run by Scott Bowman which has a vast range of war gaming models and supplies.


I look forward to next year witch is the 20th running of the event and something special is planed the Hutt club have said. My next war gaming outing with be the Wellington X-wing Regionals looking at running Imperials at that.