TIE Fighter - Mauler Mithel (17)
Skill - When attacking at Range 1, roll 1 additional attack die.
Upgrades - Outmaneuver
(3)
TIE Fighter - Obsidian Squadron Pilot (13)
TIE Advanced - Darth Vader (29)
Skill - During your "Perform Action" step, you may perform 2 actions.
Upgrades - Proton Rockets
(3),
Swarm Tactics
(2)
TIE Defender - Delta Squadron Pilot (30)
Upgrades - Proton Rockets
(3)
Micheal ran a B-wing an E-wing and a Y-wing with a twin laser turret. I don't recall what upgrades he had on everything.
My 3'' x 4'' board with 3'' x 3'' play area. Has white speckled paint to look like a star field but hard to see in the photo. |
First 2 turns we tried to get around each others flanks. |
The first round of combat I got Michael's B-wing down to 2 hit points while my defender took just one hit. |
The next round only Lord Vader could see the B-wing but couldn't finish it off but the other three ships killed the E-wing in one barrage of fire. Mike's evade dice were non-existent. |
Next round Mike's B-with still limping around took out Mauler Mithel and my defender got to work on the Y-wing. |
We positioned for the final duel but Mike couldn't keep up his B-wings heroics much longer. |
with the final volley of shots coming from the proton rockets on the tie advance giving me 5 attack dice Michael's B-wings fate was sealed. |
So a good game just to get back into it again all be it a bit one sided in the first 2 rounds of combat but fun was had non the less.
What did you make your mat our playing surface out of?
ReplyDeleteWell for flames of war I use two 3''x 4'' boards to make a 6''x 4'' table. So one one of them I Painted like they have a Cerberus games with out the planets.
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