Sunday 31 October 2021

Imperial fleet clashes with the Rebels newest ship.

 

Playing fire lanes with my usual gaming opponent. He was commanding the Rebels with Dodonna and I was commanding the Imperials with Motti. It was a very close game only 5pts in it. 
The Imperial navy scored 327pts to the Rebels 322pts.

The Fleets built on Ryan Kingstons Armada fleet builder which is very good and head and shoulders above the others out there.



The E-wings have free reign over the Imperials in this battle

The Imperial fleet eyes up its first catch of the day.

The heavyweights clash and end up having to brace for collision.

With the Pelta dealt with the ISD's can concentrate on the Starhawk. While the Interdictors targeting scrambler is working overtime.

The unchecked hammerheads help chip away at the crippled ISD. Shortly afterwards the Starhawk succumbs to the overwhelming damage being dished out.

The Hammerheads and E-wings deal to the Interdictor thus meaning both admirals are now out of the fight. Leaving both fleets to limp away with heavy loses.

The Fire lanes victory tokens.





 
 

Sunday 8 August 2021

Star wars armada event

 A couple of weeks ago I went down to wellington to participate in an Armada event. It was the usual 400pts 3 rounds swiss pairings. Although only 6 people could make it all 4 factions were still represented there was 2 Rebel, 2 Republic, 1 CIS, 1 Imperial fleets. I played vs the 2 Rebel and 1 Imperial fleet.

 My List

Providence Dreadnought (105)
• General Grievous (20)
• Local Fire Control (4)
• Assault Proton Torpedoes (4)
• Linked Turbolaser Towers (7)
• Lucid Voice (8)
= 148 Points

Munificent Star Frigate (73)
• Auxiliary Shields Team (3)
• Advanced Projectors (6)
• Linked Turbolaser Towers (7)
= 89 Points

Munificent Star Frigate (73)
• Auxiliary Shields Team (3)
• Advanced Projectors (6)
• Linked Turbolaser Towers (7)
= 89 Points

Squadrons:
• 6 x Vulture Droid Fighter Squadron (48)
• 2 x Droid Tri-fighter Squadron (22)
= 70 Points

Total Points: 396

 

Game 1 vs an Agate list with a Starhawk, 2 MC30s and squads playing station assault.

I was defending but I advanced up too quick on my opponent who kill all my fighters first before firing on my ships. Meaning my Grievous ability never really triggered.

In the end I lost 1 station all my squadrons and one of my munificents. Resulting in a loss to me 199-80pts

My second game was also vs Rebels this time Ackbar leading 2 Assault frigates a Pelta and squadrons. This time around the mission was Fire lanes.
 
Both fleets moved in at a slow place sizing each other up. While the Squadrons went at it.

This game ended in a very narrow win for me 99-65pts. Both sides lost some squadrons and claimed some of the victory tokens. No one could quite finish off a ship.

The last game of the day was vs a Motti lead fleet with 2 ISD's and a Gladiator. and just 3 squads. The mission was once again fire lanes.

This game ended in a win for me. Killing an ISD some squads and claiming some of the victory tokens was enough to secure a 253-100pts win while only losing some squads.


A great days gaming with some new and familiar faces. I am quite happy with my 3rd placing I am quite often lagging at the back of the pack. I think having a regular opponent to play has helped my game a lot in remembering things and honing in my play style. I won some acrylic templates for my 3rd position.









Tuesday 3 August 2021

Star wars legion at Panzerscreck

A number of years ago at Panzerschreck I would of been playing the Flames of war doubles event. But since the move to version 4 I haven't liked it at all so with Star wars legion being on offer I attended that instead. 

Unlike most war games I play im trying to limit myself to just one army. In this case is the droid armies of the CIS. I went for a gun line style army this time around with some speedy Staps as my mobile part of the force.

There was only 6 of us playing as a lot of the usual Legion players couldn't make the trip up to Palmerston north. A few of the ones up here were on duty in the Army and Airforce so couldn't attend either.

There was 3 Rebel armies, 2 Droid armies, and one Imperial force. Here are some pics of the days gaming of which I played 3 games vs 3 Rebel players.


Game 1 vs Rebels ended in a narrow loss for me.

Staps racing down the flank to harass the enemies rear lines.

The muscles of my outfit. (This tank is why I choose the droid army)

2nd game on the same table vs Rebels ended in a heavy defeat for me.

Jyn Erso laying down the law on my Staps.

My worker droid picking up the pieces trying to keep the squad running.

3rd game vs Rebels also this one ended in a win for me.

This time I wasn't the only one with vehicles.

Rebel troopers pinned down by my AAT and Staps.

Even Luke couldn't stand up to that much fire power.

A few Staps make it through to the enemies rear lines to pull their attention away from the battle.


A great days gaming had by all involved I finished 4th and you might think thats not bad but there was only 6 people lol. The following weekend I went to Wellington for an Armada event and I hope to have that up in a few days. Again I was running a CIS force and ill fill you in on that soon.









Sunday 11 July 2021

Grevious and Obi wan square off again.

 Today I had another Armada game this time with a new comer to Armada but not to Star wars as he plays Legion quite a bit. This was his 2nd game of Armada using the Republic and I was using the CIS with a lightly modified list to the last game I played.

The mission we played today was solar corona both fleets came to 399pts so we rolled off for first player.

Faction: Republic
Commander: Obi Wan Kenobi

Assault:
Defense:
Navigation:

Venator II (100)
• Obi Wan Kenobi (28)
• SPHA-T (7)
• Thermal Shields (5)
• Tranquility (3)
= 143 Points

Venator I (90)
• Mercy Mission (0)
• SPHA-T (7)
= 97 Points

Acclamator I (66)
• Boarding Engineers (2)
• Rapid Launch Bays (6)
• XX-9 Turbolasers (5)
= 79 Points

Consular Armed Cruiser (37)
• Redundant Shields (8)
= 45 Points

Squadrons:
• 2 x BTL-B Y-wing Squadron (20)
• ARC-170 Starfighter Squadron (15)
= 35 Points

Total Points: 399

-------------------------------------------------------------------------------

Faction: Separatist
Commander: General Grievous

Providence Dreadnought (105)
• General Grievous (20)
• Local Fire Control (4)
• Reserve Hangar Deck (3)
• Assault Proton Torpedoes (4)
• Linked Turbolaser Towers (7)
• Heavy Turbolaser Turrets (6)
• Lucid Voice (8)
= 157 Points

Munificent Comms Frigate (70)
• Auxiliary Shields Team (3)
• Reserve Hangar Deck (3)
• Enhanced Armament (10)
= 86 Points

Munificent Comms Frigate (70)
• Auxiliary Shields Team (3)
• Reserve Hangar Deck (3)
• Enhanced Armament (10)
= 86 Points

Squadrons:
• 6 x Vulture Droid Fighter Squadron (48)
• 2 x Droid Tri-fighter Squadron (22)
= 70 Points

Total Points: 399

 

Fleets set ready to engage


My two Munificent's on my left flank

Grievous flagship on the right with a fighter screen.


The Republic force keeping a tight formation. And keeping his battle tactics close to his chest.
The opposing forces size each other up and unleash the first volley of shots.

The two flagships go toe to toe. The Providence comes off second best limping away before the second Venator takes it out.

Meanwhile out of harms way the Consular cruiser is on a mercy mission. (40pts if it ends the game in my deployment zone)


The Acclamator takes the brunt of the Munificent's firepower. But not before it drops off its fighter screen to tie up my vulture droids.

The Consular watches on from a safe distance as the fight intensifies.


By now the second Venator is on its own on the left flank taking on two ships and squadrons heading right into a debris field. Which would ultimately finish it off.


The Republic flagship and Consular watch helplessly as the second Venator goes down to bring the game to an end on turn 6.


So in the end it was another will to the forces of the CIS but it was a very close game. Both Generals went down with their ships The CIS scored 232pts to the Republics 213pts. Just 19pts in it and the whole game was close it never looked one sided.

This served as a good test game for the event in two weeks time in Petone which we are both attending. Both of us seem to be happy with the list we used today so maybe be using them at the event,

Saturday 3 July 2021

Star wars armada. Imperials hunting out the last of the CIS

 Last weekend I had another game of Armada with my regular gaming opponent. We were both using fleets with admirals and ship we hadn't used before. I was using the CIS with the new Providence cruiser. While my opponent was using Imperials with his new Onager and Quasar.

Commander: General Grievous

Assault: Targeting Beacons
Defense: Fire Lanes
Navigation: Minefields

Providence Dreadnought (105)
• General Grievous (20)
• Local Fire Control (4)
• Proximity Mines (4)
• Assault Proton Torpedoes (4)
• Linked Turbolaser Towers (7)
• Heavy Turbolaser Turrets (6)
• Lucid Voice (8)
= 158 Points

Munificent Comms Frigate (70)
• Auxiliary Shields Team (3)
• Proximity Mines (4)
• High-Capacity Ion Turbines (8)
= 85 Points

Munificent Comms Frigate (70)
• Auxiliary Shields Team (3)
• Proximity Mines (4)
• High-Capacity Ion Turbines (8)
= 85 Points

Squadrons:
• 6 x Vulture Droid Fighter Squadron (48)
• 2 x Droid Tri-fighter Squadron (22)
= 70 Points

Total Points: 398

Saturday 29 May 2021

Back into Bolt action

 The last time I played Bolt Action was last year at Warbanner in Napier which I helped run as they were short handed for T.O's at the time. We did 650pts games on 4x4 tables with nothing that has armor heavier then a light tank.

So the battle I had today was based on those restrictions. My opponent used U.S Paras while i used Rommels Afrika korps. His forces were pure veteran consisting of a Officer, 3 squads of paras, sniper, MMG, and a bazooka team. My forces were all just trained consisting of an Officer, medic, 2 Heer infantry squads, pioneer squad, half-track and a armored car.


We played Key positions with 4 objectives in this game.

Battle of the bridges. Most of our forces centered on the closest bridge with just a few flanking squads on the other side

My Sdkfz222 arrives to help my lone squad on this flank.

Rommel directs the flow of traffic towards the enemy.
 
My opponents forces turn this farmhouse into a fire base which proves a tough nut to crack.

My flanking squad hold their own and keep the enemy on their side of the river.

Rommel Contemplating the next move with the battle at an end.


We finished up in a draw. We each held an objective each and one contested and one left unclaimed. Both my opponent and I intent to make the trip up to Warbanner this year. They have decided to run with what I did last year in terms of points, tables and missions.

 Here is a link to the players pack for Warbanner 2021 in Napier, NZ



Sunday 9 May 2021

Star wars Armada 800pts fleet battle.

 Today I welcomed a new player into the Armada fold at the moment he is just playing one of the new factions that have been introduced. As it was a teaching game I had my regular opponent come around and team up with him both using 400pts fleet each and I used 2x 400pts fleets myself. 

I was using Admirals Ackbar and Raddus and my ships were a Starhawk, MC80, MC75, 2x Assault frigate Mk2 and a GR75 transport supported but a small fighter wing. 

My opponents were using Admiral Yularen and Jedi Plo Koon and their shps where 2x Venators, 2x Acclamators, 2x Consular cruisers and a Pelta. Supported by a rather large Fighter wing. 

We were playing the Contested outpost mission.

The fleets ready for action.

The Starhawk dwarfs the MC80 home one while creeping in towards the station.

The 2 AFMk2 hold the flank while the Starhawk claims the station on turn 2.

With the first Acclamator gone the 2 AFMk2's move in on the Venator which had just launched a whole lot of fighters at my small fighter wing.

The Home one anchors my right flank keeping the support ships busy. Giving my Starhawk time to bring in reinforcements.

The Starhawk with Raddus onboard calls in the MC75 from hyperspace and it dispatches with the first Venator with a powerful salvo into its rear arc.

My opponents start to wrestle control of the station away from me and claim it on turn 4.

The unarmed GR75 keeps its distance offering the support in can giving out tokens to help in the fight.

The Starhawk and 2nd Venator after being in the thick of the fight for so long finally succumb to their wounds. At this point my opponents had fighter supremacy but it was too late.


A good days gaming was had by all. My forces came out victorious albeit battered and bruised. I had lost my Starhawk all my fighters and 2 ships where on the verge of death. My opponents had lost 2 Venators an Acclamator and a Consular cruiser. I held the station for 3 turns and they held it for 1.

I look forward to my next game and hopefully by then Separatist fleet I ordered will have arrive and I can give the Roger Roger ago.